About Me

I was born in Toronto, Canada and moved to Washington State when I was 3 years old. I have always been fascinated by many different things. During High School, I played competitive soccer, competed in Powerlifting, played piano in the school Jazz Ensemble, studied painting (specifically digital art at the time), and spent lots of time programming various projects.

 

I decided to follow my passion of computers in college and chose to study Computer Science. However, I didn't want to throw all of my other passions out the window. For quite some time, I didn't know what to do. But after a lot of thought, I had an "aha" moment. The idea was to make my own video game! I had made hundreds of games as a kid with programming languages built for kids. This passion for making games was still there. I realized I could utilize my skills of programming, art, and music to make my own game, Amyria.

 

Amyria is a 3D action RPG that features AI-driven NPCs interacting intelligently in a dynamic world. The game immerses players in a vivid fantasy setting where the environment and characters respond realistically to player actions. I have loved every aspect of development for this game and am putting my heart and soul into it.

 

I am proud to say that I have won the 2020 National Rare Disease Artist Competition and have had my artwork displayed on Capitol Hill for Rare Disease Week. I also received the Eastlake Fine Art award for my graduating class and the Louis Armstrong Jazz Award for my work in the Jazz Ensemble.

 

I am also the co-leader of the Automated Diagnosis System Project at Seattle University. Our project uses Machine Learning to detect medical issues found in X-Rays. We are developing technology that can detect fractures, certain types of cancers, and scoliosis.

In my free time, I enjoy working on my game, lifting weights, and exploring the outdoors.